![]() If you are heading for your home laboratory, for example, you might wind up in another wizard’s laboratory or in an alchemical supply shop that has many of the same tools and implements as your laboratory. Similar Area: You and your group (or the target object) wind up in a different area that’s visually or thematically similar to the target area. If you were teleporting to a coastal city and wound up 18 miles out at sea, you could be in trouble. The GM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. Distance off target is 1d10×1d10 percent of the distance that was to be traveled.įor example, if you tried to travel 120 miles, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 miles. Off Target: You and your group (or the target object) appear a random distance away from the destination in a random direction. On Target: You and your group (or the target object) appear where you want to. Perhaps you tried to scry an enemy’s sanctum but instead viewed an illusion, or you are attempting to teleport to a familiar location that no longer exists. “Viewed once” is a place you have seen once, possibly using magic.”Description” is a place whose location and appearance you know through someone else’s description, perhaps from a map.įalse destination: is a place that doesn’t exist. “Seen casually” is someplace you have seen more than once but with which you aren’t very familiar. Very familiar: It is a place you have been very often, a place you have carfully studied, or a place you can see when you cast the spell. “Associated object” means that you possess an object taken from the desired destination within the last six month, such as a Book from a wizard’s library, bed linen from a royal suite, or a chunk of marble from a lich’s secret tomb. The GM rolls d100 and consults the table.įamiliarity Mishap Similar Area Off Target On Targetįamiliarity: Permanent circle means a permanent teleportation circle whose sigil sequence you know. Your familiarity with the destination determines whether you arrive there successfully. The destination you choose must be known to you, and it must be on the same plane of existence as you. If you target an object, it must be able to fit entirely inside a 10-foot cube, and it can’t be held or carried by an unwilling creature. The spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. THEN I'll let you out of my tower.7th level Conjuration Casting Time: 1 action Range: 10 feet Target: You and up to eight willing creatures that you can see within range, or a single object that you can see within range Components: V Duration: Instantaneous Class: Bard, Sorcerer, Wizard Nobody thinks that there will only be traps on their way out. I have implemented a lot of traps (mainly pitfalls) to separate the PCs, but they will only be activated after the PCs have reached the "end" of the tower. The wizard wants to catalogue its effects, and the PCs are prime candidates. Most often harmful, but it can yield some great benefits as well. The story behind it all is that the PCs have retrieved an artifact for the NPC wizard - called the Elixir (detailed in the Shining South sourcebook) - which causes random effects every time someone drinks from it. I'll bet the Iron Golem will be _very_ difficult to deal with. the NPC wizard controls an iron golem as his bodyguard, and the players consist of a wizard, a sorcerer, a monk/sorcerer, an archer-ranger and maybe a cleric. I'm already looking forward to tomorrows game. ![]() I want the characters to walk into the tower unsuspectingly (well, as suspectingly as players act around NPC wizard towers anyway), but when things turn sour inside the tower, they can't escape! So the damage needs to go.Īre Forbiddance and Unhallow effects that can be detected with a Spellcraft check upon entering?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |